I've been using it for well over 10 years. I'm not actually new to these forums, I was active years back, but either that activity was lost or this forum account is different since it says I joined last year. Thanks for reading, and I hope it helps some people out! I'm looking for feedback and contributions on GitHub are very welcome! I'm planning to introduce a UI with additional functionality at some point, including a configuration GUI for visually creating the Launchers.json file. It'll even do the work of extracting the icon you wish to use from the game's (or any other).
![steam overlay non steam game steam overlay non steam game](https://shurikenskribbles.files.wordpress.com/2018/09/overlay2.jpg)
LauncherGen itself is an AHK script, which in turn reads a simple JSON config file and builds small AHK scripts (which it also compiles to. Pla圜law has a set of various overlays such as System Information (CPU, GPU, RAM, HDD and other sensors), Teamspeak 3 and Discord overlays, Browser Overlay, Webcam.
#Steam overlay non steam game .exe#
exe launcher files for any Non-Steam game that make it simple to add them to Steam, makes sure Steam tracks the game fully, and ensures the overlay works. Pla圜law is game overlay application that can record and stream your gameplay Pla圜law offers the ability to render helpful overlays in game and also in your recording if needed. I created an open-source tool with AutoHotKey to generate small.
Many of them are not tracked properly, the overlay often does not work, they end up with ugly shortcut arrows on the icons, and they usually need to be edited after adding them to Steam, making it a hassle if you ever need to add them back again later. I've always been frustrated with how Non-Steam games work on Steam. I've been (mostly) away from AHK for years, but I'm back with a new gaming tool!